/*
 Copyright 2010 Benjamin Loulier <http://www.benjaminloulier.com> <benlodotcom@gmail.com>
 
 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#import <Foundation/Foundation.h>
#import "Parser3DProtocol.h"

@interface WavefrontParser2 : NSObject {
	@private
	id <Parser3DDelegate> _delegate;
	//Boolean iVar we use internally
	BOOL _containNormals;
	BOOL _containTextures;
}

@property (nonatomic, assign) id <Parser3DDelegate> delegate;

- (void) parseFileNamed:(NSString *)filename;

@end
